In The Press

Archive

Viewing archived items for August 2012

Massively.com

By Svarthol

DUST 514 and EVE Online 'initial integration' now playing on Singularity test server. "today's announcement marks an exciting first step in the firm's long-range plan to merge its long-running sci-fi MMORPG with its new PlayStation 3 shooter."

http://massively.joystiq.com/

Tech Crunch

By Svarthol

EVE Online Maker CCP Games Raises $20 Million. "[The funding] allows us is to do some of the things you need to do for IPO preparedness" - CMO David Reid

http://techcrunch.com/

Playstation.com

By Svarthol

Dust 514 Neocom App uses PS Vita to offer “MMO on the Go” - "It brings all the customisation, community and commerce features onto the Vita, " explains DUST 514 Director Cameron Payne, "You can interact with battles, purchase items on the market, play around with your dropsuit or vehicle and then save it so you can use it on PS3."

http://blog.us.playstation.com/

Machinima

By Svarthol

(video) Machinima's Mr. Sark interviews CMO David Reid at Gamescom 2012 on EVE, DUST and the ties between.

http://www.youtube.com/

Joystiq.com

By Svarthol

'EVE Evolved' takes a look at the player interactions that give sandbox-style MMOs their depth and engaging lasting-appeal in their recent installment entitled 'Sandboxes Make the Best Stories'

http://massively.joystiq.com/

PC Gamer

By Svarthol

Tyler Wilde goes deep into hostile territory to report on the massive war breaking out in Delve. Read his findings, complete with screenshots and combat video/chat recorded in real-time during the battle.

http://www.pcgamer.com/

Massively

By Svarthol

EVE Online's inbound Inferno 1.2 patch comes a completely overhauled tutorial experience for the game. Massively shares a quick breakdown of some of the key enhancements it includes.

http://massively.joystiq.com/

Gamasutra

By Svarthol

The secret to EVE Online's successIt's all bottom-up - "Listening to the player base that forms that social engine, and to the designers who are familiar with the different nooks and the crannies of the world itself, is more important than driving direction from the top." - Senior Producer, Jon Lander

http://www.gamasutra.com/