Coverage of player-driven Burn Jita assault. "Before time dilation, this would not be possible. Before TiDi, as it’s called, these fights would’ve been black screens, where you can’t do anything and you look back an hour later to find that you’re dead. Now, everything works. TiDi is truly amazing and has changed EVE." - Goonswarm Fleet Commander in response to how EVE Online is handling the massive battles going on
http://www.pcgamer.com/
Scenes from a Buring Jita - screenshots of the first night of the assault on EVE Online's major trade hub.
http://tagn.wordpress.com/
Players' attempt to destroy EVE Online economy is f***ing brilliant "We've got some seriously grown up server kit. Where we know there's going to be some really big, epic stuff happening, we can put it on this kit. We've said, okay, stick Jita on the big, scary server, and put all the surrounding systems on these other servers." - Jon Lander, Senior Producer
http://www.eurogamer.net/
Players’ Attempt to Destroy EVE Online Economy Gets Thumbs-Up From Developers
http://www.geekosystem.com/
Leading game Developer CCP Games one of the newest clients of Iceland Data Center Verne Global
http://www.icenews.is/
DUST 514 one of TGA's Most Anticipated Games of 2012.
http://www.thegameraccess.com/
EVE Online's Mad Time Dilation Tech Beats Lag - "The time dilation feature added to Eve Online last month is a good example of CCP’s weird genius."
http://www.pcgamer.com/
EVE Online aiming to become less newbie-terrifying.
http://www.shacknews.com/
Dust 514 – What you’ve missed from EVE Fanfest - "Going by their record with EVE Online, DUST will be a game that is constantly in development. An FPS that’s forever getting better? Yes, please!"
http://mmoattack.com/
Exploring EVE OnlineFanfest and The Nation of EVE - "Unreservedly, I can state that everything I witnessed in Iceland underlines the courageous and pioneering attitude of one of the world’s most innovative video game developers. There is no desire to roll out products that are facsimiles of their competitors; CCP have a unique philosophy in their approach to game design and an equally unique relationship with the community that grows around it."
http://www.guildlaunch.com/
EVE Fanfest 2012 Trip Journal - "Met a LOT of fans today, more than I thought I had. Was good fun. EVE Keynote was great. Lots of good work coming our way."
http://rocwieler.com/
Notes on the Fanfest Crimewatch panel
http://scaurus.com/
EVE Fanfest 2012 - "I was mesmerized, and it took me back a long time when I was fascinated by video games and how I spent endless hours playing games although I did not have access to the latest or the greatest, I got hooked."
http://www.startupiceland.com/
Inside EVE Online’s Fanfest 2012 - "During the EVE Keynote on Friday, CCP aired a trailer showing off improved animations for the game’s missle turrets. The audience went wild, but one fan demanded more. He turned to the crowd and yelled “COME ON! That’s awesome! AGAIN! AGAIN!” Soon enough the entire crowd stood, and joined him.
EVE Fanfest 2012 Trailer Continues the Tradition of Excellence
http://www.sidequesting.com/
Even More panel Footage from EVE Fanfest 2012 Surfaces
http://www.dualshockers.com/
EVE Fanfest 2012 Trailer Continues the Tradition of Excellence
http://www.sidequesting.com/
The Future of EVE Online "If you've ever been interested in EVE Online or if you were a prior player, now is actually a pretty interesting time to give the cutthroat space-trading MMO a chance."
http://www.escapistmagazine.com/
world of Darkness presented at EVE Fanfest 2012
http://massively.joystiq.com/
CCP Announces DUST 514 Open Beta Details
http://geek.pikimal.com/
Giving Your Players a Voice - Lessons from EVE Online
http://www.gamasutra.com/
Letting Players GovernWhat Could Go Wrong? - A look at the Council of Stellar Management
http://www.gamasutra.com/