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Connecting Dust 514 and EVE Online is 'absolutely the vision' for CCP Games
Viewing archived items for 2012
Connecting Dust 514 and EVE Online is 'absolutely the vision' for CCP Games
Dust, EVE and CCP's new sandbox - EVE Online is a machine that allows players to create stories, and all its systems support that end. "It starts with the social structure -- corporations are the same in both games, so that PC and console can share the same shard from a design perspective, too."
Impressions of the New Eden Open - "The annual Alliance Tournament has always been the one opportunity I get per year to show my friends EVE and not get rolled eyes in reply. People who don't even play EVE tune in to watch spaceships explode, and I'll bet some of them go on to subscribe to the game."
EVE Online included in Museum of Modern Art exhibit - "Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity."
MoMA to Exhibit Videogames, From Pong to Minecraft - "Massively multiplayer games such as EVE will be brought to life through guided tours, built in conjunction with players and designers."
EVE Online producer: "I don't ever want EVE to be nice and fluffy"
As EVE Online Retribution expansion launches, CCP reveals master plan to make its famously impenetrable MMO accessible - "What we're going for is an easy to learn hard to master view towards what EVE is," he said. "We don't want EVE to become a super casual, very shallow not very complex game, but it shouldn't be impossible to learn how to get into the depths of what EVE is." - Exec Producer, Jon Lander.
EVE Online: Retribution Launches - Bounties, new crime system, and big combat tweaks hit the galaxy.
Everything there is to know about EVE Online's Retribution expansion - a full round up of feature articles from Massively's Retribution coverage.
In An Age of Free-to-Play, EVE Online Sets Records - "But there's one game that's perplexing analysts as it not only is surviving using a paid subscription model, but thriving. That would be CCP Games' EVE Online, the space combat simulator which recently announced that it's broken 450,000 subscriptions for the first time in the games ten year history."
EVE Online now has 450,000 subscribers; Chinese relaunch a success
Virtual reality - Avatar inspires gamer to hit the gym. [Marcus] Dickinson now eats 3,000 calories a day -- mostly lean protein and vegetables -- to sustain his body-building lifestyle. "Five years ago if I was eating 3,000 calories a day, it was because I had bags of Doritos in front of me," he says with a laugh.
EVE Online Player Loses Ship and Cargo Valued over $6,400 USD in the largest loss of any EVE Online player to date
Write fiction for EVE Online, win fabulous prizes - An officially endorsed writing contest has just been announced, judged by representatives of CCP Games. And the prizes are nothing to sneeze at, including a new graphics card, a year's worth of PLEX, and over 20 billion ISK.
CCP announces team-based tournament for EVE Online with a $10,000 prize pool. First ever cash prize for an EVE event.
Senior game designer Matt Woodward shares CCP Online's three design pillars for sandbox MMOs "Social is not just about friends. Social is everything to do with other people, every time it matters that a character is a person, not an NPC. We want to hit this as much as possible, we want our game to be about this."
DUST 514 and EVE Online's worlds to be connected slowly - CMO David Reid on groundbreaking interconnection of two game economies, "We have to make sure we tune those dials carefully before the currency starts swimming between both games."
DUST 514 Gets New Player Corporation Features, Integrates with EVE Online - The integration will "allow players from both EVE Online and DUST 514 to join the same Corporations. People will be able to be part of these Corporations regardless of which gaming platform they happen to be playing on – EVE Online on PC/Mac or DUST 514 on PS3 – and whoever created the corporation will become its CEO." - CCP Omen
Online gamers help raise over $100k for IT officer slain in Benghazi attack. "More than $100,000 was raised in two days by the fundraiser on YouCaring.com, organized and passed along by friends on EVE Online, a multiplayer role-playing game, and the Something Awful web forums. With 66 days left to go, it has far surpassed its initial goal of $50,000."
In a look at the economics of video games, Brad Plumer reaches out to the economists of CCP and Valve, discovering how real these virtual markets truly are. "In some ways, the economy of Eve Online is a libertarian experiment on a grand scale. There are few overarching rules. Labor markets quickly bounce back from recession because there’s no minimum wage.
DUST 514 and EVE Online 'initial integration' now playing on Singularity test server. "today's announcement marks an exciting first step in the firm's long-range plan to merge its long-running sci-fi MMORPG with its new PlayStation 3 shooter."
EVE Online Maker CCP Games Raises $20 Million. "[The funding] allows us is to do some of the things you need to do for IPO preparedness" - CMO David Reid
Dust 514 Neocom App uses PS Vita to offer “MMO on the Go” - "It brings all the customisation, community and commerce features onto the Vita, " explains DUST 514 Director Cameron Payne, "You can interact with battles, purchase items on the market, play around with your dropsuit or vehicle and then save it so you can use it on PS3."
(video) Machinima's Mr. Sark interviews CMO David Reid at Gamescom 2012 on EVE, DUST and the ties between.
'EVE Evolved' takes a look at the player interactions that give sandbox-style MMOs their depth and engaging lasting-appeal in their recent installment entitled 'Sandboxes Make the Best Stories'
Tyler Wilde goes deep into hostile territory to report on the massive war breaking out in Delve. Read his findings, complete with screenshots and combat video/chat recorded in real-time during the battle.
EVE Online's inbound Inferno 1.2 patch comes a completely overhauled tutorial experience for the game. Massively shares a quick breakdown of some of the key enhancements it includes.
The secret to EVE Online's successIt's all bottom-up - "Listening to the player base that forms that social engine, and to the designers who are familiar with the different nooks and the crannies of the world itself, is more important than driving direction from the top." - Senior Producer, Jon Lander
CCP working towards 30 year lifespan for EVE Online - “We believe in making virtual worlds, and they don’t have a shelf life. We want this game to be around in 10, 20, 30 years” - Senior Producer, Jon Lander
EVE EvolvedEVE Online's top selling points - Brendan Drain takes a look at some of EVE Online's features currently unmatched by any other MMO.
EVE Online Special Edition - Inferno Teaser Trailer Released
Eve Online's "gratuitous, missile-tastic" Inferno update is out today.
Interview with Jon Lander "We have a ton of new modules to introduce... Already, just looking on our public test server, we've started seeing some crazy fits. People in a ship that I would normally be able to spot from a mile off and predict the exact counter to have been able to give me a bit of a bloody nose."
EVE Online Inferno Expansion - "Inferno improves on so many aspects of the game that it's impressive."
EVE producer - F2P converts were 'failing,' subs still viable
New UK pricing saves 20% on Eve Online subscription price
CCP Analyzes Aftermath of EVE Player Event 'Burn Jita' - According to data gathered by CCP Games, the total damage inflicted over the three day event was 45,117,952 hit points doled out in 249,021 hits. - "The trading center of the EVE Online universe really was on fire."
Developer stepping aside, excited for massive 14,000-ship Eve Online raid
Video Game Maker CCP Links PC and Console Gamers - "CCP wants to move past the days of gamer segregation. This summer, CCP will release Dust 514, an expansion of Eve created for PlayStation 3 users. When that happens, it will mark the first time users of two different platforms can play cooperatively.
Coverage of player-driven Burn Jita assault. "Before time dilation, this would not be possible. Before TiDi, as it’s called, these fights would’ve been black screens, where you can’t do anything and you look back an hour later to find that you’re dead. Now, everything works. TiDi is truly amazing and has changed EVE." - Goonswarm Fleet Commander in response to how EVE Online is handling the massive battles going on
Scenes from a Buring Jita - screenshots of the first night of the assault on EVE Online's major trade hub.
Players' attempt to destroy EVE Online economy is f***ing brilliant "We've got some seriously grown up server kit. Where we know there's going to be some really big, epic stuff happening, we can put it on this kit. We've said, okay, stick Jita on the big, scary server, and put all the surrounding systems on these other servers." - Jon Lander, Senior Producer
Players’ Attempt to Destroy EVE Online Economy Gets Thumbs-Up From Developers
Leading game Developer CCP Games one of the newest clients of Iceland Data Center Verne Global
DUST 514 one of TGA's Most Anticipated Games of 2012.
EVE Online's Mad Time Dilation Tech Beats Lag - "The time dilation feature added to Eve Online last month is a good example of CCP’s weird genius."
EVE Online aiming to become less newbie-terrifying.
Dust 514 – What you’ve missed from EVE Fanfest - "Going by their record with EVE Online, DUST will be a game that is constantly in development. An FPS that’s forever getting better? Yes, please!"
Exploring EVE OnlineFanfest and The Nation of EVE - "Unreservedly, I can state that everything I witnessed in Iceland underlines the courageous and pioneering attitude of one of the world’s most innovative video game developers. There is no desire to roll out products that are facsimiles of their competitors; CCP have a unique philosophy in their approach to game design and an equally unique relationship with the community that grows around it."
EVE Fanfest 2012 Trip Journal - "Met a LOT of fans today, more than I thought I had. Was good fun. EVE Keynote was great. Lots of good work coming our way."
Notes on the Fanfest Crimewatch panel
EVE Fanfest 2012 - "I was mesmerized, and it took me back a long time when I was fascinated by video games and how I spent endless hours playing games although I did not have access to the latest or the greatest, I got hooked."
Inside EVE Online’s Fanfest 2012 - "During the EVE Keynote on Friday, CCP aired a trailer showing off improved animations for the game’s missle turrets. The audience went wild, but one fan demanded more. He turned to the crowd and yelled “COME ON! That’s awesome! AGAIN! AGAIN!” Soon enough the entire crowd stood, and joined him.
EVE Fanfest 2012 Trailer Continues the Tradition of Excellence
Even More panel Footage from EVE Fanfest 2012 Surfaces
EVE Fanfest 2012 Trailer Continues the Tradition of Excellence
The Future of EVE Online "If you've ever been interested in EVE Online or if you were a prior player, now is actually a pretty interesting time to give the cutthroat space-trading MMO a chance."
world of Darkness presented at EVE Fanfest 2012
CCP Announces DUST 514 Open Beta Details
Giving Your Players a Voice - Lessons from EVE Online
Letting Players GovernWhat Could Go Wrong? - A look at the Council of Stellar Management
Are CCP Hinting At PC Release Of Dust 514?
EVE Online to get string of updates before Inferno launch - "expect to see improvements implemented throughout February, March and April"
CCP's CEO and CMO talk about Eve Online, Dust 514, MMORPG saturation, CCP as a cloud-gaming platform, World of Darkness, and EVE's future potential as a gestalt societal consciousness.
Sins of a Solar Spymaster - #75 The EVE-Born
Setting the Universe on Fire - The Inferno expansion aims to re-invigorate PvP with some long overdue gameplay changes.
Is EVE Online the best massively-multiplayer game ever made?
CCP - DUST 514 will be more intuitive than EVE Online.
EVE Online and DUST 514 developer CCP announces restructuring but assures there’s still a full development team working on vampire MMO World of Darkness.
CCP Games And Nexon Games Will Bring EVE Online To Japan
EVE Online Invading Japan - New Localized Client coming March 28th
EVE Online Saw $66M In Revenue Last Year, Mulls IPO
Long-term Price Visibility Helps CCP Games Select Verne Global's Icelandic Campus for Corporate Hosting
Adjusting tactics and strategies for Time Dilation (TiDi) in massive fleet battles.
EVE Online's time dilation keeping game in sync
World of Darkness InterviewsCCP’s Plans to Dominate 2012 - "The team is committed to bringing the same quality that EVE has into the ground war of DUST."
World of Darkness and DUST 514 Updates - A Q&A with CCP's Newest Exec - "We want to bring this experience to people who may not know EVE Online or CCP to the 60 million or so people connected on the PlayStation Network"
Interview confirms World of Darkness dev team, predicts DUST 514 sales
CCP Shows Off EVE Neocom Updates
New video guide for beginners to EVE Online
The War in the North is still raging strong in EVE Online
CCP Games hires David Reid as chief marketing officer as Dust 514 nears launch
CCP Games Names Gaming Industry Veteran David Reid as New Chief Marketing Officer
EVE Online - Player's Choice 2011 Game of the Year
:Crucible expansion arrives on EVE Online - MMO introduces new ships, new visuals and a host of improvements