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10 MMOs and Their Place in History
Viewing archived items for 2009
10 MMOs and Their Place in History
Interview with Assistant Community Manager Christian "Wrangler" Danhill.
Speculation as to the project Hilmar will reveal at GDC Europe
Ultimate Sandbox Game Sees 22% Subscription Growth Since January 2009
At Sixth Birthday, EVE Online Reaches 300,000 Subscribers
IMG Reviews Apocrypha
Celebrate Six Years Stuck in Space with Pirates and Jerks
CCP Speaks On Player-Elected Advisors For EVE Online
Noah Ward discusses Agile Development
Screen Digest analysis of the subscription-based MMO market in the West. "For EVE Online, the slow and steady accumulation of subscribers has been delivered through positive word of mouth recommendations from the gaming community generated by CCP Games delivering fantastic content and service."
Server Down Web Show including interview with Arend Sturhmann
Overview of the changes and additions in the Apocrypha 1.1 patch
Video interview with Petur Oskarsson on the Council of Stellar Management
A guide for players on dealing with the high-risk world of EVE Online.
Article on the range of different combatcareers and locations in EVE Online.
Interview with Petur Oskarsson on the recently released Apocrypha expansion.
EVE Online Devs Help Player Make Fan Movie - Day of Darkness II
Announcement of CSM call for candidates
Information on the upcoming boxed edition of EVE Online
Internet Spaceships Super Drama - "the biggest backstab in Eve Online’s rather stabby history"
Band of Brothers disbanded
Band of Brothers breaks apart in EVE, GoonSwarm responsible
Interview with Ned "CCP Manifest" Coker
Rules of Building an EVE Empire
EVE "Apocrypha" Expansion Q&A with Content Director Arnar 'Zulupark' Gylfason
PC manufacturer Rock to Offer 30-Day Free Trial of EVE Online on Gaming Laptops
Article on EVE Online's test server, Singularity.
The learning curve in MMOs, past and present.
CCP Considering Mobile Apps For EVE Online
Explains how any plan for conquest in 0.0 space involves politics and strategic planning as much as it does power and numbers.
EVE cited as a source to learn from in article on the Top 5 Things MMOs Should Learn in the New Year. Regarding Kill/Quest,Level designs - "One game that has been taking off faster than a warp drive engine has been EVE Online, because it has broken from this methodology.
Article covering the reach towards popular social networking systems by CCP
- New peak concurrent user record of 45,186
Murder Incorporated - The story of Eve Online's most devastating assassins.