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CCP and the EVE Online Community Raise $190,890 for Typhoon Haiyan Relief

By CCP Loktofeit

“PLEX for GOOD” Campaign and Telethon Demonstrate Generosity of Gaming’s Largest Universe Reykjavik, Iceland -- 11 December 2013 – CCP, the world’s leading independent developer of massively multiplayer online (MMO) games, today announced that the players of its game EVE Online have donated US$190,890 to the Icelandic Red Cross to help the citizens of the Philippines recover from Typhoon Haiyan. The money was raised through the “PLEX for GOOD” program, which allows players of EVE Online to coll...

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EVE Fanfest 2014 Tickets Now Available

By CCP Loktofeit

CCP Games Summons Players to Iceland May 1-3, 2014 for Annual Fan Gathering and Party at the Top of the World! November 25, 2013 – Reykjavik, Iceland: CCP Games, the world’s leading independent developer of massively multiplayer online (MMO) games, today announced that tickets are now on sale for EVE Fanfest 2014, the annual gathering of more than 2,000 players and developers celebrating theEVE Universe.

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EVE Online: Rubicon Launches, Sows the Seeds of Galactic Revolution

By CCP Loktofeit

CCP Games Releases 20th Free Expansion for Most Successful Science Fiction MMO of All Time REYKJAVIK, ICELAND— Nov 19, 2013—CCP Games, the world’s leading independent massively multiplayer game developer, today announced the launch of EVE Online: Rubicon, the 20th free expansion to the award-winning sci-fi MMO EVE Online®. Rubicon builds upon ten years of constant subscriber growth and EVE’s latest and most successful expansions, Retribution and Odyssey. Rubicon embodies the EVE pilots’ first t...

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EVE: The Second Decade Collector’s Edition Now Available

By CCP Loktofeit

Limited-Edition Box Set Celebrates Ten Years of the EVE Universe REYKJAVIK, ICELAND—October 24, 2013—CCP Games, the world’s leading independent developer of massively multiplayer games, today announced full availability for EVE: The Second Decade Collector’s Edition, a limited-edition box set containing numerous unique items to commemorate ten years of EVE Online® and the continuing evolution of the EVE Universe to include DUST 514® and more to come. “The EVE universe has grown for over ten yea...

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Industry Veteran Sean Decker Joins CCP as Senior Vice President, Product Development

By CCP Loktofeit

REYKJAVIK, ICELAND – July 2, 2013 – CCP Games, the world’s leading independent developer of massively multiplayer games, today announced it has hired Sean Decker as its new senior vice president of product development. Decker will lead the company’s worldwide game development, overseeing the company’s studios in Reykjavik, Shanghai, Atlanta, and Newcastle. Decker comes to CCP from game developer and publisher Electronic Arts (EA), where he spent the last 12 years in a variety of key production ...

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CCP Announces EVE Online: Odyssey to be Released June 4th

By CCP Loktofeit

As EVE Celebrates a Second Decade, 19th Free Expansion Opens New Frontiers for Exploration REYKJAVIK, ICELAND—Mar 25, 2013—CCP Games, the world’s leading independent massively multiplayer game developer, today announced EVE Online: Odyssey, the 19th free expansion to the award-winning sci-fi MMO EVE Online® will be released on June 4th, 2013.

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EVE Online Surpasses 500,000 Subscribers Worldwide

By CCP Loktofeit

EVE Online Surpasses 500,000 Subscribers Worldwide Start of Game’s Second Decade Sees Most Explosive Subscriber Growth in its Rich History REYKJAVIK, ICELAND – Feb 28, 2013 – CCP Games, the world’s leading independent massively multiplayer game studio, today announced their award-winning, sci-fi MMO EVE Online® had surpassed the 500,000 subscriber mark worldwide for the first time in the game’s history.

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EVE Online Featured in Applied Design at the Museum of Modern Art

By CCP Loktofeit

EVE Online Featured in Applied Design at The Museum of Modern Art Award-winning sci-fi online game visualizes a day in its universe March 1, 2013: EVE Online®, the massively multiplayer online game celebrating its tenth straight year of growth, has been acquired by The Museum of Modern Art (MoMA) as one of the first fourteen video games to enter its permanent collection.

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