Tech 3 tactical destroyers, player-controlled rules for internal corp aggression and stunning new light effects to make your wanton destruction just that much more amazing to watch. Tiamat adds new ships, visuals and enhanced audio, but the smart pilot is keeping a watchful eye on the sky. More has arrived, and it's eager to meet you.

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Go behind the scenes with the Dev Team for Tiamat's new features


Following the appearance of the Circadian Seekers in New Eden, a new ominous threat now glides through the darkness. Whatever their intentions and motives are, Capsuleers will no doubt play an integral part of their plan. Extreme caution is advised if contact is made.



A new tactical destroyer has taken flight, this time from shipyards of the Minmatar Republic. Specializing in small projectile weaponry makes it deadly. It's ability to physically morph into Defensive, Propulsion and Sharpshooter modes on-the-fly make it a game changer.

Turn the tides of battle and shift the fates in your favor with the morphing Minmatar Svipul.

Minmatar Tactical Destroyer Bonuses Per Level:

10% bonus to Small Projectile Turret damage
10% bonus to Small Projectile Turret optimal range
5% reduction in heat damage generated by modules

Defense Mode:

33.3% bonus to shield and armor resistances
66.6% reduction in Microwarpdrive signature radius penalty

Propulsion Mode:

66.6% bonus to maximum velocity
33.3% bonus to ship inertia modifier

Sharpshooter Mode:

33.3% bonus to Small Projectile Turret tracking
100% bonus to sensor strength, scan resolution and targeting range

exequror ship

Propulsion and Defense Modes are just two of the Svipul's forms.

exequror ship

Sharpshooter Mode - now you've seen its TRUE power!



Intra-Corporation Combat

Corporations can now decide if they want CONCORD to respond to "friendly fire" attacks between corporation members in empire space. Corporate recruiters can choose to manage the risks they take when accepting new members, and players can now clearly see whether a corporation allows legal friendly fire during the corp search and application process. It's now easier than ever before to find new friends to enjoy EVE with!

Management Tools and Improvements

Keeping your corporation's ranks informed, happy and growing is a big part of building a galactic empire. Tiamat improves on several common management tasks, making life just that much easier for your recruiters and leaders.
- Up the limit mailing list members from 3000 to 5000
- Added filter to the member list
- The Edit Corp Details window can now be resized
- The corp description text now supports links and editing
- Unrenting offices has been made more obvious and easier
- Custom message option for applicant rejections

Corporation tools

CONCORD can now be set to react to intra-corp combat

Corporation tools

Add rich, colorful text and hyperlinking to your corporation details.


Projectile weapon balancing

Following on the heels of the energy weapon rebalancing, Tiamat takes on projectile weapons, focusing on improving quality and diversity of both weapons and ammunition. Adjustments to small artillery and autocannons are on the way, with more info in CCP Fozzie's dev blog.

asteroid field visual effects

Projectile balance pass - more choice, more options


Audio and effects

Thundering turrets in action

Expanded audio effects for some turrets provide an "aftershock" sound to further reinforce the beating you're giving your enemy.

Pirate Faction-based atmospheric sounds

New audio effects now play when in the vicinity of certain structures and environments to help you better gauge what you're getting into and which pirate faction patrols the area.

Sound engine update

Since 2009, Audiokinetic's Wwise audio engine has brought the rich sounds of EVE Online alive. The latest update optimizes memory handling and boosts general client performance.

The Tiamat theme song

Pop in your favorite ear buds, kick back, and tune into https://soundcloud.com/ccpgames for the Tiamat theme song and our growing archive of popular EVE tunes from the past.


An updated engine and new audio effects further enhance the visceral EVE Online experience.



Enhanced Indirect Lighting

Light reflections from planets and warp effects now bounce off of ships, further enhancing the striking realism of ships in EVE Online.

Upgrades Structure Visuals

New shaders, effects and performance enhancements have been added to structures and other environment content.

Adjustable Lens Flare Settings

Lens flare graphics now scale with other performance configurations, reducing the client's load on lower end machines and enhancing their appearance in line with other quality settings.

User Interface Optimization

More improvements of colors, scheme appearance and features based on recent updates and feedback from our players.

Corporation tools

Light reflected from planets cast upon nearby ships.

Corporation tools

Lighting from flares bouncing off a starship.


Dev Blogs and Announcements

Coming To EVE In Tiamat

We are just getting started this year, and the Tiamat release brings on February 17th both quality of life changes and some significant next steps on the developing story of New Eden. Log in, undock and go find out what is really going on! Here are the features coming to EVE Online in Tiamat: New NPCs with new abilities Smarter and more cunning adversaries will begin to appear after the release o...