Today we are updating the server with a new version. When the new patch was deployed a bug surfaced which over
loaded our database servers. This bug had not been identified before in testing, as it didn't cause an overload
until thousands of players were in game, along with a large increase in open orders on the regional markets.
The servers have been restarted with a cap so we could observe what was going on and analyze the problem. It
has been decided to fix the problem rather then going for another rollback. Due to this the Scheduled downtime
today has been extended by 5 hours. We will be looking into our downtime and update plans to minimize the risk
of this happening again.