Candidate
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Angela Chent-Shi
I'm Angela, but you already knew that from reading above.
I believe that intentionally shaped game design can provide a natural tutorial to get more players able to be involved in the best of what Eve Online has to offer, instead of just staying in highsec space and boring themselves with the ways the game can become repetitive.
Eve is an entirely different game in each area of space, and so few ever get the push they need to figure that out. Lets see if we can redesign the player experience, so the game provides a pull of it's own instead of relying on a community member to push.
As a former highsec carebear who's gone about as far as can be gone in the PVP world, I know what makes this game interesting to play at a high level, and how it fails to do so at present.
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