Candidate
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Bluedagger
There are three key points I want to see further emphasized in wormhole space: risk, randomness, and rewards. I want to make the risk of journeying or residing in wormhole space worthwhile. It is spooky, difficult, and unpredictable. Some elements of wormhole space are not worth any risk right now, specifically C1/C2 combat sites and ore/moon mining. The content within wormholes needs more randomness. We have no overseer spawns, all PvE is solved, and there is a set difficulty curve progressing up the classes of wormholes. Rewards from the majority of wormhole space are predictable, boring, and have only dropped in value over the years. Besides gambling with data and relic sites, loot is fixed. This caused large swathes of wormhole space to be undesirable where investing and risking your assets just isn’t worth the effort. I want to work with FC to find solutions to make this huge area of the game worthwhile for anyone who wants to take the leap.
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