Sleeper Cache exploration sites & Polarized weapons

By CCP SoniClover
| Comments

Hello Capsuleers! This is CCP SoniClover from EVE's Team Banana Stand dev team here to introduce new exploration content coming your way soon. We’re creating a few new exploration sites that are aimed at experienced explorers. We’ve wanted to do these ever since the Odyssey release last year, as we didn’t find time then to add high-end content to supplement the adjusted probe scanning mechanics.

Read full post

U and I - Together we continue our little improvements

By CCP karkur
| Comments

Hi space friends! CCP karkur here to tell you about a few often-requested changes that are coming your way in Phoebe. Asset Search and Advanced Search Many of you like organizing your assets into station containers, which is all well and good, that is, until you need to find that Polaris Engima or that 'Nibelung' Mining Laser you have misplaced but know you have somewhere.

Read full post

Phoebe Travel Change Update

By CCP Greyscale
| Comments

Here follows a complete description of changes regarding ship travel being shipped in the Phoebe release on November 4th, for your edification. Changes in bold. Explanations in italics. Jump drive ranges Jump Drive Calibration (JDC) skill bonus reduced from 25%/level to 20%/level. Primarily to allow us to make base ranges whole numbers while hitting our target ranges – a 2.25x multiplier leads to...

Read full post

Invention updates in Phoebe

By CCP Ytterbium
| Comments

Some time has passed since our previous blog on invention changes and we would like to make sure the latest information is available to our player base before those changes go live with Phoebe. Science field changes As mentioned in our previous blog, we are going to change science field skills drastically both for invention and Tech II manufacturing activities.

Read full post

Guiding Light: The Mission Objective Guidance system

By CCP SoniClover
| Comments

Hello Capsuleers! This is CCP SoniClover on behalf of Team Banana Stand, telling you about one of our new features in Phoebe: Mission Objective Guidance. Mission Objective Guidance is a system intended to aid people in completing missions they’ve accepted by giving hints on what to do next to progress or complete the mission. There were several reasons for going for this feature, the two main one...

Read full post

Longer Queues Expected: Skill Training Above and Beyond 24 Hours

By CCP Delegate Zero
| Comments

Greetings ever-evolving and ever-learning capsuleers! As many of your already know from CCP Seagull’s Phoebe release blog, we will be making a major change to EVE’s skill training system in the upcoming release by removing the 24-hour training queue limitation. Quick history lesson: once upon a time there was no skill training queue and much use of alarm clocks and other reminders was involved in...

Read full post

Multisell all the things with Phoebe

By CCP Punkturis
| Comments

Hi, I'm CCP Punkturis from Team Banana Stand. I'm here to tell you that, with Phoebe on November 4th, we're introducing the long anticipated ability to create multiple market sell orders at the same time! *clap clap clap* This means we're removing the old "sell Item" window and replacing it with a window that you can add one or more items to. We designed the new window with simplicity in mind, so...

Read full post

All That Is Gold Does Not Glitter - Data Sites, Expeditions and more

By CCP RedDawn
| Comments

With a thunderous humility I bring many greetings. My name is CCP RedDawn and on behalf of Team Space Glitter I’m here to tell you all about some of the features and improvements that we have been working on for the upcoming Phoebe release on the 4th of November. Exploration So for starters we have something for all you intrepid explorers out there. The general consensus right now is that Relic s...

Read full post

Coming to EVE Online in the Phoebe release on November 4th

By CCP Seagull
| Comments

I’m very excited to present the features coming to EVE Online in the Phoebe release on November 4th. And this is not even everything, we have a few more things that are likely to make it in, and I’ll bring you an update when we get even closer to the release. For even more details on these changes, and a look at what is ahead for December and beyond, tune in to the EVE Keynote at EVE Vegas where ...

Read full post

Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spacier!

By CCP Lebowski
| Comments

Greetings Capsuleers! It was back in the Odyssey expansion that the Sensor Overlay was added to EVE, a feature allowing Cosmic Anomalies and Signatures to be viewed in space instead of only existing as text entries in the scan window. We are now adding a number of other objects in space to the sensor overlay, along with filtering options and a new compass view.

Read full post