Clipboard to Client: Easy Fittings Import / Export In Oceanus

By CCP karkur
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Hi all, In Oceanus, we are adding a feature which allows you to easily import and export your fittings to and from various 3rd party tools. This includes fittings in fitting tools such as Pyfa and EFT, and from websites that host kill reports and fitting loadouts. These tools can be extremely helpful when fitting a ship, as they allow you to try out various combinations of modules, and see how th...

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Rebalancing EVE, One Module At A Time

By CCP Fozzie
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Hello again innovative capsuleers! This is CCP Fozzie bringing you another dev blog covering balance improvements that are coming your way with the upcoming Oceanus release. This is an exciting blog for me, as we are finally ready to begin releasing the next phase in our ongoing quest to improve the selection of ships and modules available in the markets and contracts of New Eden.

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Oceanus: The New Cloaking Effect

By CCP Mannapi
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Hi everyone, this is CCP Mannapi from Team TriLambda. We had a great session during last Fanfest where it was brought up that pilots had difficulty seeing where their ship was pointed while cloaked. The cloaking effect has been on our to do list for a while and this gave us the push to go and explore making changes to it.

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The Space Object Factory: One File To Rule Them All

By CCP Mankiller
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Greetings, Capsuleers! CCP Mankiller (never convicted) here to tell you a little bit about how we save the data for our spaceships. Now, by “data” I mean visual data only; no gameplay stats, number of high slots, drone bay volume, etc. I am strictly talking about the things you can see while in space: the materials, the lights, the decals. I know, I know! Most of you care more about your Dominix’...

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A visual update of Wormhole space with Oceanus

By CCP_Myrkur
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Greetings from Space, I’m CCP Myrkur. After Hyperion, Team Five-0—the dev team recently playing in W-space—asked the art department whether we had any ideas on making the wormhole visuals indicate the size of the ships which can pass through them. With Hyperion’s new “frigate-only” wormholes, we realized that the visual cue for a wormhole’s max size was something that could be improved upon (note...

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Some NPCs Just Want to Watch the World Burn

By CCP Fozzie
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Hello once again dogged capsuleers! This is CCP Fozzie with another dev blog for your enjoyment. Today we’ll be discussing the Burner Missions that were introduced in our recent Hyperion release, as well as bringing you a sneak preview of what you can expect from the next four Burner Missions that will be coming your way in our upcoming Oceanus release. Our goals with the Burner Missions were to ...

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Coming in Oceanus on September 30th

By CCP Seagull
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Hello capsuleers! We are gearing up for the next release coming to EVE Online on September 30th, and this is the feature overview blog. After Oceanus we have two more releases to go this year: Phoebe on November 4th, and Rhea on December 9th. Here are the features we are bringing you with the Oceanus release: EVE Online in French Oceanus brings French language support to EVE Online– and new Frenc...

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Opt-in Notifications for Oceanus

By CCP Rise
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Hello my space snowflakes! I’m CCP Rise and I’m here on behalf of Team Pirate Unicorns (AKA Team EFT Copy Paste, Team Tool Typpi and Team Ishtar4life) with news about something we’ve got coming for you in Oceanus on September 30th – Notifications! Notifications will give you feedback and information about all the deadly, creative, regretful and/or awesome things your characters are doing in New E...

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