Dev Blogs

Archive

Viewing archived items for April 2015

Mosaic Updates from Team Five 0

By CCP Sharq
| Comments

Hi pilots, this is CCP Sharq and CCP Fozzie from Team Five 0. We’ve been working hard on a number of improvements for the Mosaic release that’s headed your way on April 28th.

Read full post

Two-Factor Authentication... finally!

By CCP Ghostrider
| Comments

Greetings Capsuleers! I’m CCP Ghostrider and I’m here to tell you all about the two-factor authentication that we will be releasing to Account Management an April 28th. What is Two-Factor Authentication and how does it help me? Two-Factor Authentication is a security measure that adds an extra layer of security to your account authentication by asking for some sort of verification other than your password to complete the authentication.

Read full post

EVE Updates and the April 28th Mosaic Update

By CCP Seagull
| Comments

Greetings capsuleers! Times have been very busy at CCP since Fanfest, and today I have updates for you on what's coming next to EVE, in our April 28thupdate that we are codenaming Mosaic. Our new ship SKIN feature that lets you change the look of your ship from the fitting window and get a permanent license to fly iconic faction looks is a big part of it, but Mosaic also brings a slew of other changes.

Read full post

Ship Customization: Time to Show Some SKIN

By CCP Terminus
| Comments

Hello Capsuleers! CCP Terminus here to talk about Super Kerr-Induced Nanocoatings (aka SKINs), the new visual customization system coming to the spaceships of New Eden. Following the successful prototype Ship Painting Pilot Program we introduced last year and months of offering ship skins in the store, we have created a new more robust system, which provides a multitude of customization and usability benefits.

Read full post

New Assembly Effect for Anchorable Structures

By CCP Nobody
| Comments

Ahoy hoy, capsuleers, I’m CCP Nobody and I’m here to show you some of the beautiful new visuals for assembling structures in EVE Online. These changes will cover anchorable Player Owned Starbases and their accompanied anchorable structures. When you anchor a structure in EVE, the lore explanation is that you first deploy a nanocontainer with massive material tanks that contain all the materials used to build the structure.

Read full post

Alliance Logos & You - Submissions Re-Opened!

By CCP Falcon
| Comments

Good afternoon pilots! Last year after a number of issues relating to the ownership of alliance logos, we placed logo submissions on hold temporarily while we reviewed our alliance logo usage policy and the submission process that players use to have their logo displayed in game. During the review process, we worked through several different proposals for how we could display the identity of alliances within the EVE Universe, some of which included the creation of a template system much like co...

Read full post

A quick update from Team Security - Recap from Fanfest 2015

By CCP Peligro
| Comments

Dear capsuleers, Fanfest is over, and I think I finally lost my hangover. On behalf of the entire security team at CCP, thank you very much for attending, and thanks to those who watched us live on Twitch. We had some fun reviewing those chat logs afterwards! The purpose of this dev blog is to publish our presentation, which can be viewed on YouTube, here: We are continuing the tradition of publishing our slides this year as well.

Read full post