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Monthly Economic Report - November 2016

By CCP Quant
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This is the monthly Economic Report for November 2016. Please click the graphs to enlarge them as needed. The raw data and graphs that make up this report can be downloaded here (21 MB). A bonus graph is available at the end of the report.

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Inception 1.5 - Further Improvements to the New Player Experience

By Team Genesis
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Greetings spacefriends, With the successful launch of EVE Online's November 15th expansion, Ascension, we (Team Genesis) have introduced the first phase of our planned new New Player Experience (NPE) revamp called Inception. To find out more about our development journey check out this previous blog. In Inception you become a key player for your empire in responding to the mysterious Drifters who are attacking all over. Now we’re all about the present, and the future.

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New Security Features With EVE Online: Ascension

By CCP Falcon
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Given the incredible level of investment that goes into creating and honing characters for specific roles in New Eden, as well as amassing wealth and assets, we want to make sure that your EVE Online accounts are as secure as possible. With the arrival of EVE Online: Ascension, we have made some significant changes to account security in order to further protect the characters and assets of our pilots from being accessed by unauthorized third parties. The road has been a little rocky for some o...

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Introducing ESI - A new API for EVE Online

By Team Tech Co
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Introducing ESI - A new API for EVE Online Note: this devblog is primarily intended for third party developers and technically minded capsuleers. If you'd like to skip over the jargon, scroll to the bottom to find the TL;DR. Team Tech Co. here! We'd like to have a big ol' chat with you about Making APIs Great Again! Backstory When the XML API was first released, it was ground breaking.

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Building Dreams: Introducing Engineering Complexes

By Team Five 0
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Greetings productive capsuleers! Today we’re glad to share with you another update on what the EVE Online team is working on in the run up to EVE Online: Ascension. We have a huge number of features coming your way in Ascension including clone states, command bursts, mining foreman gameplay, updated NPE, new procedurally generated NPCs and much more.

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Command Bursts and the New World of Fleet Boosting

By Team Five 0
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Make On-Grid Great Again! Hello again benevolent Capsuleers. It’s happening! We here in Team Five 0 are preparing a massive reimagining of the fleet support roles in EVE, and we are ready to go into detail on the current plans and move to the next phase of the player feedback process. “Command Bursts” will form the backbone of the new system, completely replacing the existing Warfare Link system.

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EVE Vegas 2016 Kicks Off This Week!

By CCP Falcon
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With EVE Vegas 2016 just around the corner, we’re happy to announce a little more information about what you’ll be able to find in the EVE Store at Planet Hollywood, and a few more things that will be happening during the largest three-day celebration of all things New Eden on US soil! First though, we’d like to share the finalized EVE Vegas 2016 schedule with you, which can be seen in the handy image below.

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Skill level complete - A new character sheet for EVE Online

By Team Psycho Sisters
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Hi pilots, We from Team Psycho Sisters, a UI/UX focused team for EVE Online, have been looking at making skilling up your characters a bit more pleasant in parallel with our work on the Clone States feature coming in the November expansion EVE Online: Ascension. We‘ve focused on streamlining the journey from wanting to fly a ship to buying all the skills and then training them. Your new ID card and a new view of skills The EVE Online character sheet has undergone substantial redesign.

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End User License Agreement changes coming with EVE Online: Ascension

By CCP Falcon
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As we move toward the introduction of alpha and omega clones, there are a number of changes we need to make to the EVE Online End User License Agreement in order to ensure that it stays up to date with the new access paradigm that will introduce free access to EVE Online. With this in mind, in order to be crystal clear regarding the changes that we’re making to the EULA, we have decided to publish a redlined version of it in advance, so that the community can see clearly where changes have been...

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Clone States - Post CSM Summit Roundup

By Team Size Matters
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Hello and welcome to the third and final blog on Clone States before EVE’s November expansion. Clone states will allow all past and future EVE players to play for free for as long as they want. If that doesn’t sound familiar, go check out the announcement blog here for more details. In the last installment, which you can read here, we summarized post-announcement feedback and discussed our strategy going into the CSM summit.

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Clone States – Post Announcement Follow-up

By Team Size Matters
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Play EVE Online for Free! - Download the EVE Online Launcher here. Wow, what a day! After our Clone States announcement, we watched as EVE players, future EVE players and media engaged in a massive discussion about what this feature would mean for New Eden.

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Mining Foreman Revolution

By Team Five 0
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Hello prolific capsuleers! The EVE Online team is continuing to work hard on the upcoming November expansion, and today we’re ready to share another dev blog with all of you! This is the second dev blog in our series on “Command Bursts”, the new and improved system for providing bonuses to your allies. The first blog covered the goals of the new system, the new mechanics, and the plan for leadership skills and other modifiers.

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Introducing Purity of the Throne

By Team Astro Sparkle
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Greetings Spacefriends, What an exciting time to be a capsuleer in New Eden! After the fall of the beloved Empress Jamyl I to the ruthless Drifter forces and the subsequent Succession Trials, which saw the two finalist teams battle it out live on stage at EVE Fanfest to determine the next heir, we are now ready to crown our new Empress. The Coronation for Empress Catiz I will take place on September 27th.

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Introducing Clone States and the Future of Access to EVE Online

By Team Size Matters
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Immortal Capsuleers, Today, we have something exciting to share with you; our plans for a new feature that will let both old and new players take part in EVE Online for free. This is a big, fundamental change to the way EVE works, so we’d like to go over the high level concept, some reasoning for it, and the kind of help we need from you to make it solid.

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