more skin color options
reported by CCP karkur | 2012.05.16 17:11:30 | NEW | Comments

In the upcoming EVE release, Inferno, we will be making changes to characters' skin color.

Don't worry, now is not the time to panic... you will not suddenly change color overnight (or downtime), but we'll get to that later in this blog.

The new character creation introduced last year in Incursion is a very robust system, and we still haven't explored the full potential of it.


Read more »
 
war, modules & super friends
reported by CCP SoniClover | 2012.05.14 00:00:00 | Comments

Hi there! I’m SoniClover from Team Super Friends, and I’m here to tell you a bit about what the team has been up to lately.

This blog is going to focus mostly on the backend and mechanical stuff. Later this week we will have another dev blog out about the ally system, with lots of cool pics.


Read more »
 
alliance tournament x sign ups, commentators and schedule
reported by CCP Navigator | 2012.05.10 10:02:00 | Comments

With less than two months remaining before Alliance Tournament X takes to your screens, we wanted to bring you details of how your alliance can qualify for this year’s event. The tournament will be streamed live over the course of four weekends, starting on June 30th and culminating in the finals weekend on July 21st.


Read more »
 
factional warfare overhaul
reported by CCP Ytterbium | 2012.05.09 00:00:00 | Comments

Between the Fanfest presentations, various cryptic Dev posts and latest Inferno changes we put out on the Singularity test server, speculation on Factional Warfare has been running rampant all over the forums, like a violent storm gathering strength across the horizon.


Read more »
 
changes to toolkit exported data
reported by CCP Nobody | 2012.05.03 16:42:46 | Comments

Hi all.

I’m CCP Nobody, from Team Core Graphics Tools and I’m here to tell you about some changes that are coming in the Inferno release for the Exported Data for 3rd party developers. 

For the last few months, we have been changing the way static data is used in the client.


Read more »
 
unified inventory
reported by CCP Arrow | 2012.05.03 10:09:33 | Comments

Hey there.

We are CCP Optimal and CCP Arrow and between the two of us we should be able to make excellent projectiles, but let’s keep this focused, shall we? Instead, and more importantly, we try our best to make your experience in EVE good through various UI improvements.


Read more »
 
alliance tournament x rules
reported by CCP Loxy | 2012.05.02 01:33:00 | Comments

Alliance Tournament X is only eight weeks away and we wanted to take this opportunity to go over team submissions and rules for this event.

This year we will have 64 teams participating in the tournament which runs over four consecutive weekends starting on June 30, 2012.


Read more »
 
observing the "burn jita" player event
reported by CCP Explorer | 2012.05.02 00:00:00 | Comments

Things have been afoot in the Jita solar system recently...

WHAT IS JITA?

For quite some time, the Jita solar system has been the most populated solar system in EVE Online on a sustained basis, having organically risen as the main player trade hub in game due to its location and the basic human need to gather together and trade stuff.

It's had a varied reputation as [wretched hive of scum, villainy and scammers], [representative product of EVE's emergent sandbox game design], [indefatigable cog of economic prosperity], and [rallying point for impassioned protestors].

And, starting last Friday, it was on fire.

Actually, Jita itself wasn't on fire, but thousands of players who normally find it a "safe" haven of trade and economic gameplay found their ships on fire - everything from a lonely hauler on up to the simply massive, highly-armored freighters moving thousands of USD equivalents of ships and goods.

As you can see from the below "kill" heatmap of the EVE universe (where each dot is one of the 5,431 solar systems in EVE's known universe), it was a pretty big deal.

Jita heatmap
Click image to enlarge

And it all happened because a few players wanted to make it happen and then, after convincing thousands of others to join them from around the world, they made it happen.

"BURN JITA"

For several months now, a coalition of thousands of players have been planning the "Burn Jita" event, aimed at disrupting the biggest trade hub in game in order to wreak some terrific, universe-wide changes by shaking the very pillars of EVE's economy at its metaphorical heart.


Read more »
 
nine glorious years of eve online on may 6th
reported by CCP Manifest | 2012.04.30 00:00:00 | Comments

Greetings Pilots!

SciFiMagically, each year brings more pilots living, warring, trading and socializing in the EVE universe than the year before. “SciFiMagically” because, well, that’s not really happening in other MMOs.

And later this year we’re adding some dudes on those planets around you—dudes that you will be able to shoot at.


Read more »
 
letter from the csm: greetings!
reported by CCP Diagoras | 2012.04.27 00:00:00 | Comments

Here is the first letter from the CSM letting you know what they're up to, what they would like some feedback on and what they've got planned.

Letter from the CSM:

CSM 7 took office on April 4th, and we are already off to a very good start.


Read more »
 
team security rmt update - 3 weeks in numbers (yay)
reported by CCP Sreegs | 2012.04.26 00:00:00 | Comments

Dearest Internet Space Pilots,

Earlier this month we announced a crackdown on RMT which began with a single circle of actors. With those gentlemen out of business we've been able to focus our sights on some new sources and I'd like to share some numbers with you.


Read more »
 
alliance tournament x final roll call
reported by CCP Loxy | 2012.04.25 10:23:00 | Comments

Applications for commentators close on Sunday, April 29 at 23:59. Anyone looking to become a commentator needs to get this application submitted as soon as possible. Check out this blog for all necessary information and don’t miss out on one of the greatest opportunities an eve player has to mingle with CCP, spend two weeks in Iceland and become an internet spaceship celebrity!

Players can now submit adverts for the alliance tournament, there is no charge to submit a video and it will be seen by hundreds of thousands of unique viewers.


Read more »
 
spaceship murder notifications
reported by CCP Punkturis | 2012.04.25 00:00:00 | Comments

(The title of this devblog actually originated with CSM Chair Seleene)

As you all know Team Super Friends has been working on the War Mechanics for Inferno. Part of that was to make a War Report as you have seen in this dev blog by CCP SoniClover.


Read more »
 
what is going on with mineral prices?
reported by CCP Dr.EyjoG | 2012.04.23 11:17:11 | Comments

Afternoon all profit seeking pod pilots,

We have noticed in the past few weeks increased discussion on our forums with regards to what is going on in the EVE economy these days.  The fact is that a whole lot is going on – and it is about to become a even more interesting when the changes described in this DevBlog earlier in April will take place.

Crucible turned out to be a really successful expansion from the standpoint of the EVE economy.  Figure 1 shows the monthly Gross User Product (GUP) in EVE from October 2010 until March 2012. 

Figure 1:  This figure shows the total value created by players in EVE Online (Gross User Product - GUP).  Total GUP, in nominal terms, is shown on the left axis and GUP per capita is shown on the right axis.  The GUP takes a jump with the launch of Crucible at the end of November 2011.

Per capita GUP jumped by 28% between November and December 2011 and has just continued to increase since then.  This is attributed to increased production (Tier 3 battlecruiser anyone?) but also simply from increased activity in general due to both older players returning to the game and new players joining the pack.  Now as any economist knows, good times and good partying always comes at a cost  ;-) and in this case it is increased inflation in EVE due to increased aggregate demand.  Of course there is also the issue of balancing ISK sinks and faucets which you can learn more about here, so we will not dwell on that part in this short devblog.

The impact of Crucible and the announced changes that are upcoming in Escalation has been somewhat different than we have seen in the past.  In 2010 and 2011 inflation has been driven by price changes in more advanced items in-game, such as Tech 3 ships, Tech 2 items and moon material.  With Crucible things turned around and we saw the largest price increases in basic minerals and Tech 1 items.

It started with changes in Mexallon due to increased demand for the production of the new Tier 3 battlecruisers.   Figure 2 shows clearly the jump in Mexallon between November and December in 2011. 

Figure 2:  Price index for all base minerals in EVE.  March 2011 set at 100.  Mexallon starts to increase in December due to the new Tier 3 battlecruisers which need mexallon in large quantities.  Tritanium starts to increase between December and January due to increased overall demand in the EVE economy and all minerals show an increase in price in March due to speculations on the upcoming changes in Escalation.

Another interesting change at that time is the increase in price of Tritanium, which has since continued.  This is attributed both to increased demand for production of Tech 1 items and due to speculations with hoarding ongoing in some areas of the universe.  Speculations seems to become the primary factor in March when we see a jump in Zydrine and Morphite prices.  It seems like the announced changes to the Drone regions as well as the removal of Tech 1 loot is doing exactly what we expected, creating some market uncertainities which will be interesting to see how the free market in EVE will adjust to.  Some might call it a market mayhem – a true Escalation to the Inferno!

Figure 3:  Monthly price changes in Tech 1 ships from January 2010 to March 2012.  Current price increases are similar to the Incursion price increase in early 2011.  The upcoming changes in Escalation will impact the mineral market significantly and those price changes will impact the price of Tech 1 ships since they are directly correlated.

Figure 3 shows the changes in prices for Tech 1 ships.  As the figure clearly shows then price started to increase quite significantly at the end of 2011 and have simply continuned to increase since then.  The price increase is simililar to price increases we saw around the Incursion expansion

These changes are sharp but they are well understood and basically as expected due to the changes that are happening in EVE.   We do not know the future, but we do know that there are some interesting times ahead for anyone willing to risk it and try to outsmart the market.

Good (market) hunting!

Dr.


Read more »
 
u and i – our little improvements together v2
reported by CCP karkur | 2012.04.20 00:00:00 | Comments

Hi spacefriends,

I am back to tell you about a few little things my team and I are bringing you in The Escalation to Inferno.

Some of you might remember my first devblog, U and I – Our Little Improvements Together, which was published a few weeks ago.


Read more »
 
ewareness for debuff-alo soldiers
reported by CCP karkur | 2012.04.18 00:00:00 | Comments

Hi everyone,

I wrote my first devblog a few weeks ago and you were all so nice that I figured I should write another one... plus I actually have stuff to tell you about.

I think we have all been webified or ewared in one way or another.


Read more »
 
uk pricing provides sterling service
reported by CCP Garlakadl | 2012.04.13 00:00:00 | Comments

Greetings Capsuleers,

I’m CCP Garlakadl, the producer responsible for CCP’s billing and account management team, and I’m writing to share the great new pricing options we have for our UK players.

As announced by CCP Unifex at Fanfest, our UK players will finally be able to pay for their game time and services using pounds sterling (GBP).


Read more »
 
nvidia video card for plex offer
reported by CCP Manifest | 2012.04.12 16:20:00 | Comments

If you were attending Fanfest 2012 or watching the live stream, you may remember the graphics technology section of the CCP Presents! keynote, with our partners NVIDIA, and the stunning possibilities for future developments of EVE’s look and feel.


Read more »
 
carebearing 2.0
reported by CCP Affinity | 2012.04.10 00:00:00 | Comments

I’m CCP Affinity from Team Five 0 and it’s time for another PvE update! 

In 2011, CCP Bettik decided to make it his personal mission to fill in the gaps in deadspace content.  In Crucible 1.5, released on 13th March 2012, he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game, bringing this project close to completion.  There is a lot of money to be made from Deadspace loot and through this project we’ve introduced a number of previously unavailable modules for you to use or sell.

Incursions have been a hot topic on the forums, so Team Five 0 decided to see what we could do to shake things up a bit.  After collecting a lot of valuable feedback from you guys, we decided to give the spawns more variety, without significantly altering the difficulty of any one spawn.  This was done by grouping the NPCs into waves, and moving the trigger to spawn the next wave from an individual NPC to the group as a whole.


Read more »
 
team security - now with 100% more anti-rmt
reported by CCP Sreegs | 2012.04.03 19:50:49 | Comments

Greetings Internet Space Commanders!

There are a few items I want to touch upon here for clarification before I get low-down and dirty on some recent activity. Not everyone can find their way to Fanfest so there's a few bullet points which are in my opinion game changers on the anti-botting front from Fanfest that I want to make certain I memorialize in Dev Blog format.


Read more »
 
Next